Jakub Cech's profile

No Reference Point Oculus Positional Tracking

No Reference Point Real Time Oculus Positional Tracking based on visual LSD-SLAM/PTAM
Despite my final thesis is not as much associated with 3D rendered images, it was really huge amount of technical work and programming for me and I would love to share it and have it in my portfolio.
Work describes processing video feed into 3D position in real space without need of any other sensors - in theory, user can freely move anywhere.
Working on the final thesis involved getting to know many SLAM associated and visual post processing associated algorithms like LSD-SLAM, PTAM, Sobel derivatives, Gaussian filter, Dilatation. Algorithms for SLAM are very vast and the whole work included many different algorithms used, applications, programming. I am not getting very technical here, for anyone interested here is the brief Paper.
Jakub Čech 2016
Technical university of Košice
Faculty of Electrical Engineering and Informatics
Department of Computer and Informatics
Supervisor: Doc. Ing. Branislav Sobota, PhD.
LSD-SLAM: Large-Scale Direct Monocular SLAM (J. Engel, T. Schöps, D. Cremers), In European Conference on Computer Vision (ECCV), 2014.
Thank you very much for watching, I appreciate feedback a lot.
No Reference Point Oculus Positional Tracking
Published:

No Reference Point Oculus Positional Tracking

No Reference Point Real Time Oculus Positional Tracking based on visual LSD-SLAM/PTAM.

Published: